>TheMotive@aol.com wrote:
>
>> Hola!
>>
>> I’m telling you, you guys have a knack for ignoring people when they ask
>> questions or request something.
>>
>> In a previous letter I ask how the DMs who run Birthright campaigns run
their
>> domain turns. I tried it, and all three times it didn’t work out the way I
>> wanted. SO, could someone tell me how their DM or how they run a
>> Birthright campaign, so I have a basis of comparison?
>
>Hmmm. I could have sworn I saw a couple of responses to this question…
Ey guys, I even think, that some servers still do not operate in a
reliable way. Sometimes a discussion is going on, and I cannot find the
beginnings of it, so I cannot take part 
>This is admittedly the slow way of doing things.
Put I thing a good one… a couple of friends abandoned a BR campaign as
they were overwhelmed by the rules of running a province.
> I do it that way because
>the
>focus is on role-playing in my campaigns. Role-playing, role-playing,
>role-playing. I make the characters performing domain actions role-play them
>out. They have to adventure in a provence to locate a new source. They
>role-play to agitate in a domain or perform a contest action. They must
>role-play the discussions with other regents that are part of a diplomacy
>action
>or trade agreement. I still make them roll dice to determine the results
>of a
>domain action, but I often give them a bonus to their chance of success based
>upon their performance during the role-playing part of the game.
This is quite my way. All domain actions have roleplaying effects, so the
players get used to the fact, that ruling has consequences.
But to simplify the game, we stick to the domain action round every three
months. The results of these actions are revealed during the following
quarter. This makes it possible to get things right and helps the players
plan.
E.g. the regent PC ordered his troops to move into a province and enforce
martial law to get hold of an outlaw guild. During the following month,
the troops gathered in the province. The regent visited the province in
the second month and realized, that the situation did not improve, but
his lieutenants assured him, that the situation will be under control
within one or two weeks. In the third month a message arrived, that
riots, panic buying and economic disaster were going on.
I think the major problem is, that most players do not get used to the
holding structure. If the players get their domains by acquiring them
through role-play, their mind gets used to the whole system, this will be
much more fun.
I hope this helps
Manni
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