MagnusKhn@aol.com wrote:
>
>
> Regardless of what Tolkien wrote for his NOVELS, this is a GAME, and
> in BR
> the elves are well balanced in mechanics, while preserving their
> traditional
> style. Why can’t elves from FR be this well done? My first warning
> sign of a
> powergamer is finding out that they play elves (especially Grey and
> Drow)
> constantly, but have never even tried to play a halfling or gnome, and
>
> sometimes not even a dwarf. In BR, playing an elf means that you have
> a big
> roleplaying challenge cut out for you, something that a true
> ROLE-player
> usually enjoys. Irda are even worse in DL, because they are even MORE
> powerful than elves, with fewer disadvantages! Not that elves have any
> really
> bad disadvantage in the generic worlds… -1 Con, and a personality so
>
> stereotyped it’s sickening to me to meet ‘yet another snobby, arrogant
>
> elf’…
> The whole arguement about NUMBERS of a race doesn’t even apply, you
> play 1
> character, not a whole race, so the game must be balanced (at least
> mechanics-wise) on an individual basis. I am not concerned with humans
> being
> the BEST race in any setting, I am concerned that, for game purposes,
> there
> should NOT be a “best” race at all…
>
> …(V)agnus |{haine…
We're going at this from totally different directions then. I'm
personally not even looking at the game mechanics of the whole thing.
It doesn’t matter to me for this discussion. I was simply looking at
the whole world view. From that angle, sometimes things aren’t fair and
the elves or dwarves or woozits or whatever might be on top of the other
races. In terms of game mechanics, you are correct. In many of the
systems there are unbalanced races…however, usually, it is the later,
add-on rules in some handbook or other which make the race more
powerful…
Ever see a thri-kreen from Dark Sun?? Ever try using them with
every optional rule in the Thri-Kreen of athas book? It’s just not
funny. Not only that, but it wrecks the game for the other players who
have to sit by and watch this giant talking bug make hamburger out of
the party’s enemies. But the key to remember is that these rules are
optional. The Drow of the Underdark book allowed PCs to be drow. Now
unfortunately, the drow are really powerful characters that shouldn’t be
used intact in a campaign with normal characters (I used one once in 8
years in a campaign in Undermountain and the Sword Coast), she could do
everything so it wasn’t that exciting). A drow on the surface loses
innate spells, magic resistance, is practically blind, and is hated by
EVERYONE he meets. MAYBE, just maybe, that’s grounds to allow one in a
campaign. But who the heck would he play with? An elf? A dwarf?
Halflings will most likely run screaming. Humans might accept one, but
he’d run into trouble every town he visited. However, if you played a
campaign in Menzoberranzan, that’s a different matter. If everyone has
the exact same powers, then there’s no advantage. I think that a lot of
these races are created for their novelty (ie. Irda, Drow) etc and you
wouldn’t want to use one all the time.
Concerning the grey elves, I’ve never played one, but looking at the
elven handbook, I see no reason to think that they are unbalanced…from
what I remember, they don’t have ANY powers more than standard elves
do. Maybe in Greyhawk, they are allowed more abilities or something,
but then I’ve never played in that campaign world.
I don’t agree that someone can’t be a good role player without
having tried to play a gnome or halfling..I think it’s all a matter of
personal preference. The important thing in this game, is to have fun.
And if having fun involves, using an elf, a dwarf, human, gnome, or
centipede, do so.
Concerning power gaming, I think the problem lies less with race
than in questions of alignment. Players who play characters of evil
alignment tend to unbalance a party. As a DM, I set a strict limit by
not allowing any of my players to play evil characters. I’ve seen and
heard many people defend the position of playing an evil character. All
I’ve seen it as is an excuse to bully other player characters, gain
magic the easy way (mugging NPCs etc). And then these players get upset
when the city guard or some paladin come along and take them down.
That, to me, is a real problem with powergaming.
Paul L.