large scale war, automation

Im looking for some nice spreadsheats, rules, programs etv. for large scale war automation, were Information is fead to the system with some tactic plans, and landscape/terrain, then have some complex results.

what will the battlefeald look like and such..

Please post when you get anything like it. I hope someone has something.

Greetings Benjamin I have a e-mail aderess

karig@mmedia.is

I hope you can send this to me, and I hope I can stor it on my servers and give others within the comunity acsess to it.

best of helth.

I, personaly, like the old fashioned grid type battle. :blink:

> Im looking for some nice spreadsheats, rules, programs etv. for

> large scale war automation, were Information is fead to the system

> with some tactic plans, and landscape/terrain, then have some complex

> results.what will the battlefeald look like and such..

Wow. That sounds cool.

I personally go the opposite way and abstract everything to something

similiar to this:

http://www.efn.org/~bstoner/mass-combat.html

Right now, I`m thinking of designing a mass combat system based

similiarly to the Magic:TG CCG, but it`s still in brainstorming stages

while I work through Aria.

–Lord Rahvin

Rune Narin wrote:

> I, personaly, like the old fashioned grid type battle. :blink:

War cards! Ack!

If people insist in appraoching BR from a wargaming perspective, they should at

least try to use a vaguely tolerable ruleset. Run, don`t walk, to your local

wargaming store and obtain for yourself the De Bellis Multitudinis ruleset.

–

John Machin

(trithemius@paradise.net.nz)


“Nothing is more beautiful than to know the All.”


  • Athanasius Kircher, The Great Art of Knowledge.

For those who may be interested, Arjun has kindly placed my fast combat resolution system spreadsheet into the downloads section.