I have a question here that I need answering, so if any of you have what you consider a reasonable solution let me know:
A character in the campaine I am running is a dwarvish priest that has just resently joined are little party. The problem is, the rest of the group are human regents who use the “knights of the round table” approach to rule. Obviously they do not completely agree with all the dwarf beliefs, because most of them are priests of another faith. This leads to the following problems:
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The dwarf wants to “build” a underground citadel and rebuild a dwarvan nation under the ground. However, because he is not currently a regent, this is not possible because he does not have any regency. The current characters are not going to help, simply because they are all humancentric. However, they are not going to try to prevent this building in their provence because they feel it does not directly pose a threat.
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If the dwarf does somehow suceed in his county building attempt, how do I handle the law, temple and guild holdings, as well as the overall province level. The person playing the dwarf believes (obviously) that they would not interfer with the above ground goings on, but I think that they would have to interact in some way. He views underground as being a separate entity, much like the shadow world. I believe this is just a easy way to avoid conflict with the people ruling above the ground.(Thus no contest actions or such, just a build)
Let me know what you all think, or if you need any additional info just let me know. If you would like a players opinion on the situation just wait, because he subscribes to the list as well…
Thanks,
Curt.