At 07:14 AM 10/10/2007, RaspK_FOG wrote:
>The only change I mean to make from the BRCS is that I strongly believe that bards should retain a smidge of their old aspects; thus, bards in any of >my BR campaigns are sure to be of any neutral alignment (i.e. NG, LN, N, CN, or NE alignment; the non-extreme alignments), lose access to healing >spells, and have a number of their 3e spells restored (namely, all +4 to an ability score ones, Gust of Wind and a tad others).
One of the things I find the most entertaining in an RPG is when the semantics and vocabulary actually mesh with the game mechanics. In 3e there are very few of the alignment restrictions youre espousing, but that doesnt mean we cant still have 3e variants that work as a nod to the old version of the game and also recognize BR setting material dynamics. Heres a suggestion for how one might want to interpret such a thing:
In BR we have several different types of characters who would take levels in the D&D bard class. However, there are demonstrable differences between characters based on the BR background materials and cultural differences. Rjurik bards, for instance, are probably the closest to the original D&D bard, but even amongst the more Celtic/druidic rubric of that culture there are campaign specific reasons to make up a variant. Anuirean, Khinasi, Brecht and the rare Vos bard would all be different. In BR, the bardic magics came about through emulation of the Sidhe take on such things, so thats a factor as well. Its cool when those differences aren`t just in the flavour text of the materials; they should be portrayed game mechanically too.
Fortunately, there already exists descriptive material for how to switch out a class feature here and there in order to customize a class, and some version of that is the most efficient way of going about such campaign specific differences. After all, the differences between an Anuirean and a Brecht bard are in kith not in kind. So, in order to reflect the differences between one type of bard and another one should make a few changes to the class and call the new variant something slightly different.
In particular, the alignment restrictions noted above for 2e bards might still exist in a 3e ( and 4e, presumably) version of BR by keeping that requirement but only for elven and Rjurik bards. Elven bards might be called ‘True Bards’ and get some sort of ability related to their role as teachers and historians. Rjurik ‘skalds’ also have the alignment restriction, and gain diplomatic skill bonuses or something related to druids/priests of Erik as their theme is more directly Celtic and specifically describes their role in Rjurik society as heralds, negotiators, etc. A Vos bard might be called ‘Warsinger’ and have more violent abilities. Etc.
That way one can maintain both a nod to the old style bard, which really is in many ways endorsed by certain aspects of the campaign materials, and have a more versatile and descriptive game mechanic.
Gary