Gary`s Point Buy Method

Gary could you email me the info on your point buy Blood ability system? I
just deleted a swath of emails by mistake and I want to try and use that
system in my own home campaign.

Send any info to: atarikid@charter.net

-Anakin Miller

"What was sundered, shall be remade.
What was stolen, shall be avenged. "

  • Engraved on the Crown of Diemed

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At 12:56 PM 3/17/2003 -0600, Anakin Miller wrote:

>Gary could you email me the info on your point buy Blood ability system?

Sure. Ill email it to you (or anyone else who wants a look) off the list. Bear in mind, however, that if anyone thinks the D20 BR Playtest has a lot of typos in it or is incomplete in anyway then you havent seen my
stuff… At this point it is nothing more than my version of an outline
and some notes. There is some formatting, but it`s mostly just text, a lot
of which I was never planning on using. The posts to the BR forum in which
I presented the idea are probably much better organized.

Gary


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Gary, I’m interested.

irdeggman@cox.net

Heres another blood ability written up in the Bloodline Points style. I couldnt really think of any enhancements for this one… I suppose
Damage Reduction might be in order but I think that should probably be its
own power.

Im working on a document that would have the whole alternate bloodline system in it, but its pretty slow going since all the blood abilities have
to be rewritten from scratch and various point values assigned. It does
make for some rather amusing writing, though, so we`ll see how much of it I
get done in the next few weeks.

Gary


Invulnerability (Az, Ba, Vo)
You are more difficult to kill than a typical person.
Base Power: You gain the following powers and abilities for each BP
spent on Invulnerability:

     BP      Power

1 Instead of dying when you reach -10 hit points (or 0 constitution)
you remain in a coma-like state, requiring only a successful first aid
check (Heal DC 15) to return you to 0 hit points. You may still be killed
by a coup de grace or subsequent damage that reduces you below -10 hit points.
2 When reduced to negative hit points you no longer lose 1 hp/round
if you fail a check to stabilize. You do not become stabile, but grow no
worse.
3 While at negative hit points you regenerate 1 hp/hour until
returned to consciousness at 1 hit point.
4 You are immune to all death effects from poisons, magic or massive
damage.
5 You remain conscious and aware while at zero or negative hit
points, but you are only capable of making partial actions.
6 You can no longer suffocate, drown, starve to death or otherwise
die due to lack of air or nourishment.
7 You are only killed after a particular procedure is performed after
you are reduced to -10 (or fewer) hit points. The procedure is a
relatively simple one. For instance, your body must be burned,
decapitated, or sprinkled with holy water.
8 You are immune to critical hits.
9 You are only killed after a special procedure is performed after
you are reduced to -10 hit points. The procedure is complex and arcane,
requiring special materials and actions.


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