>
> Certainly not. However, the schools of magic as they are,
> are a pretty central component to the 3e/3.5 system. Removing
> or disregarding them is generally a lot more trouble than
> its worth - theres a lot of little mechanical effects
> scattered about that would need to be reexamined as well. Of
> course, a determined house-ruler wouldn`t have problems with
that either. It`s just generally easier to create new
> categorizations for magic through other routes than remapping
> the school system. Sample ways which are entirely within the
> system include new spell lists, spells restricted by certain
> criteria (like being undead, a demon, or a dragon, or having
> a specific feat), or creating a new descriptor and making a
> list of the spells to which it applies. Simpler, and hence
> generally better, ways of creating new subdivisions of spells.
Personally, I consider myself to be a determined houseruler. I have
opted for my games though to dink around with Ars Magica instead of d20.
I personally think that if I have to reconsider the terms of a system,
I`d rather reconsider the terms of a system that I rather like 
My ramapant Ars Magica fanboyism aside though, while the schools may be
important at a metagaming level, I am unsure whether they should colour
the way in which we structure our campaign setting. I certainly do not
have “evokers” in my Cerilia. I might have “war magi” though, or "fire
wizards" or whatever.
–
John Machin
(trithemius@paradise.net.nz)
“Nothing is more beautiful than to know the All.”
Athanasius Kircher, Ars Magna Sciendi.